Mount Panorama is a treacherous circuit, but at the crest of
its dizzying 174-meter climb is a view of the Australian countryside so
gorgeous that for a few fleeting moments all that exists is you and the howl of
a roaring engine. Moments like this are what make Forza Motorsport 5 so
special. This is a game that expertly captures the bond between car and driver,
improving on a world-class racing simulation with just as much human touch as
technical wizardry.
Nowhere is that more apparent than in Forza 5's redesigned
career mode, where the hosts of Top Gear serve as entertaining guides through
all manner of automotive styles and eras. It's a format made up of dozens of
mini-campaigns, each focused on a specific class of vehicle, ranging from
vintage touring legends to hot hatches to modern hypercars. It's a much more a
la carte approach than previous Forza games: each series is unlocked from the
start, lasting between one and two hours each. You're given the freedom to
progress through these themed categories in any order you wish, the only limit
to what you drive next being the number of credits in your virtual bank
account.
With this approach comes the freedom to navigate your own
pathway through the history of motorsport, but with an overarching progression
of credits and RPG-style leveling that encourages you to continually poke
through Forza 5's eclectic selection of vehicles. It's a career mode made even
better by an expanded Top Gear partnership that takes the form of narrated
voice-overs preceding each series. Whether they're playfully mocking the third generation
of Ford Mustangs or recounting the rivalry between James Hunt and Niki Lauda
during the 1976 Formula One season, Clarkson, Hammond, and May shine as
automotive historians. Their entertaining yet informative prologues lend both
context and humor to every category of car you choose to spend time with.
That same flair for personality can be seen in the new
drivatar AI system. The idea is that each car you compete against throughout
your career is modeled after a real player's driving habits, a sort of
cloud-based doppelganger meant to reflect how aggressive a person is in the
pack or how well they can negotiate the trickiest of chicanes. Exactly how
accurate these portraits are is up for debate, but the system does succeed in
filling each 16-car grid with distinct personalities, drivers whose tendencies
you can never take for granted. Their mistakes are far less predictable than
the vanilla AI of previous games--especially when you reduce their penchant for
aggression by climbing the ladder of eight difficulty settings--making those
moments you capitalize on their errors that much more rewarding. There are odd
AI hiccups here and there, like when they side-swipe you in the straights for
no apparent reason, but such goofs are rare and nothing that a quick tap of the
rewind button can't solve.
All of this amounts to a career mode that feels more lively
and personable than anything Forza has done in the past. There are faults,
though. A sense of repetition can creep in thanks to a track list roughly half
the size of that found in Forza 4, already a game that carried a profound sense
of environmental deja vu. But those tracks that did make the cut have received
the full next-gen treatment. Classics like Laguna Seca and Silverstone are
significant improvements over their prior iterations in terms of both look and
feel, bristling with race day atmosphere and up-to-date tweaks to track
layouts. And then there are the new circuits: the sloping forest hills of
Spa-Francorchamps, the classical European streets of Prague, and the demanding
ascent of Mount Panorama. These excellent additions don't remove the sting from
the modest track count, but they do serve as wonderful complements to the
stable of well-updated classics.
Easier to forgive is Forza 5's reduced car count. While
smaller overall, this is the broadest assortment of vehicles the series has
ever seen, highlighted by the introduction of open-wheel Formula One and
IndyCars. Piloting a 750-horsepower Lotus E21 mere inches above the asphalt is
an experience every bit as exhilarating as it is terrifying, making you feel as
though any switch on that cockpit could send you rocketing into outer space.
But whether you're cruising around in a Ford Focus or a McLaren P1, every car
in the game's catalog looks absolutely remarkable--both in their pristine
showroom forms as well as those post-race close-ups where flecks of grime
litter the exterior and scratches adorn the disc brakes.
Indeed, Forza 5 has hardly forgotten its roots as a racing
sim known for its staggering dedication to realism. Improved tire physics give
you a better sense of your car's shifting weight as you barrel through sloped
corners, while a clever implementation of the Xbox One trigger rumble delivers
valuable haptic feedback about your current traction and stability levels. But
as with previous games, Forza 5 is only as demanding as you want it to be. A
generous collection of driving assists allows you to settle into your own
personal comfort zone on the track, with rewards for ratcheting up the difficulty
and penalties for overusing the rewind function.
But a steadfast dedication to racing physics is only part of
the story. Forza 5 is a game brimming with audiovisual flourishes, little
touches that elevate the driving experience just as much as the underlying
science. The way sunlight comes flooding through your windshield as you race
across the Prague circuit's cobblestone bridge, or the excellent orchestral
soundtrack that makes each race feel like the climax of a James Bond
movie--Forza 5 is an absolutely beautiful game full of immersive detail. And
nowhere is that more visible than in the remarkable cockpit views, where
intricate stitch work and high-resolution textures serve as rich palettes for
the game's drastically improved lighting effects. Even the Dolby cassette deck
on a '92 Golf GTi is a thing of beauty.
Forza 5 goes out of its way to ensure that every feature
carried over from previous games has seen meaningful improvements. The
Autovista mode that debuted in Forza 4 (renamed Forzavista here) has expanded
from a handful of cars to the game's entire roster, making it easy to lose time
ogling your latest purchase from every conceivable angle. Rivals mode remains
an exciting means of challenging your friends' best lap times, but now it has been
fully integrated into the career mode so that you're automatically presented
with a new lap time to beat even as you're racing your way toward your next
extravagant supercar. Even the livery editor has been expanded with new vinyls
and surface materials, giving you the opportunity to defy all that is holy by
designing a wood-grain Ferrari 458 Italia, or a Lexus LFA made entirely of
brushed copper.
Unfortunately, I had limited access to Forza 5's multiplayer
in the game's prerelease review state, with only the option to choose between a
pair of hoppers for A- and S-class cars respectively. But my time competing
against other players revealed a stable networking environment (thanks in some
part to the game's dedicated servers, no doubt) and a lovely matchmaking system
that lets you tinker around in any mode you please while it searches for an
acceptable match.
All of this combined makes Forza Motorsport 5 an outstanding
improvement to an already excellent racing franchise. It's far more than just a
great racing sim, or a gorgeous showcase for the types of feats the Xbox One
hardware is capable of. This is a game built on the romantic thrill of motorsport
in all its forms, and that love for its subject matter is all but impossible to
resist.
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