The PS4 Is Sony’s First Shot In The Next-Gen Console Wars


If you listen closely, you can hear it: the eye of the console storm. We are between technologies and the big hardware makers know it. It’s a move from an optical-disk-based, high-heat standalone device. To paraphrase William Gibson: the future is here, it’s just unevenly distributed and its on that uneasy plane the new $399 PS4 firmly sits.
This new console is, arguably, the last console to be released before a number of massive shifts in the industry will force sweeping changes to hardware and software. Onlive, though a failure, offered the promise of a cloud-based graphics system that could entertain without heavy hardware. Steam has convinced gamers they don’t need disks. 4K, while still a whimsical feature, is the future, and toys like the Ouya and Oculus Rift point to a leaner gaming business model and new interfaces. In short, the PS4 is the best of last generation’s consoles and, as such, deserves to be looked at as Sony’s last stand and the doorway to an amazing future.

The Hardware

At first glance you can see a certain PC pedigree in the angular lines and large case. There are two hidden buttons – touch-sensitive shards of plastic, really – that turn the console on and eject the well-hidden Blu-ray disk drive.

It has 8GB of GDDR5 RAM and a 500GB hard drive that will store games and video content. There is no external storage – presumably 500GB will be enough and if it isn’t you’re going to be juggling the 30+GB games that you download. There is a single HDMI port on the back next to an optical audio port as well as an “AUX” port for the optional $60 PS4 camera.
The controller is rounder and I’d say a bit more comfortable than the PS3 controller and puts it more in line with the soft edges of the 360/Xbox One controller. There is no power brick and you can, if you wish, simply swap out the HDMI and power cable from the PS3 and plug it into the PS4.
The controller itself includes a number of interesting features. First there is a built-in gyroscope and Eye-compatible light that allows for some very Wii-like interaction features. It also includes dual rumble motors and a small speaker that can transmit audio as necessary. Battery life has been strong although I haven’t fully tested the controllers in the short time I’ve had the console. The PS4 itself includes a wired headset for in-game chat and cables to charge the controllers.


You will notice a Share button on the controller which represents Sony’s move to grab a more social gamer. The console records the last fifteen minutes of gameplay and clicking share lets you post screenshots to Facebook or Twitter or edit and upload video to Facebook. This active social interaction comes into play on the dashboard where you find shared snippets by your friends. This is an amazing discovery engine and will probably drive the further adoption of downloaded content.
If you have a PS Vita you can use it as a remote screen, playing games right on the small screen while you use the TV for other purposes. It worked fine but I’d worry that relegating a Vita to a second screen isn’t a good use of the PS4′s resources. The PS4 iOS and Android apps, designed to allow you to control various aspects of gameplay as well as social networking – were also barely baked.


The Experience
Sadly my initial experience was marred by some problems. Long load and install times were common. Major parts of the interface – the store, for example, are actually rendered WebGL – and sometimes slows down in graphically rich environments. Application switching, especially out of games and into the dashboard, is far quicker than the previous generation but you still sometimes need to quit games to perform other actions.

This is a brand new device and, for the most part, I’m very optimistic. The games are gorgeous (if a bit trite) and everything is surprisingly smooth. One of the best features, especially for parents like myself, is an option to play any game without a lengthy update. The PS4 disables online play if you don’t update, but you can at least get a few licks in before you wait 45 minutes for the server to respond.
PlayStation Plus is another improvement to the experience. For $49 a year this feature enables many of the online-gaming features including multiplayer gaming and special game discounts. It’s an obvious play to create an Xbox Live-like feature but it definitely improves on the catch-as-catch-can attitude towards online gaming of the previous generation.
Does the PS4 need a video store, music service (called Music Unlimited), and a web browser? Not really, but they don’t hurt. I suspect there are so many places people go to get video and music now that the PS4 is not a dedicated source anymore. However, the PS4 does not support DLNA streaming which should give folks with large audio and video collections pause. Sony could improve this in the future but as it stands it’s an inconvenience.


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